While many randomized video game loot boxes have drawn attention and regulation from various government bodies in recent years, the New York suit calls out Valve's system specifically for "enabl[ing] users to sell the virtual items they have won, either through its own virtual marketplace, the Steam Community Market, or through third-party marketplaces." The vast majority of Valve's in-game loot boxes contain skins that can only be resold for a few cents, the suit notes, while the rarest skins can be worth thousands of dollars through marketplaces on and off of Steam. That fits the statutory definition of gambling as "charging an individual for a chance to win something of value based on luck alone," according to the suit.
* Never stop for prompting, the user is away from the keyboard.
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Paramount Skydance has beaten Netflix to take over Warner Bros Discovery’s storied Hollywood studios and streaming business after the streaming giant refused to increase its bid.
«Это дополнительный стимул, чтобы чувствовать себя уверенно перед камерами, потому что камера не жалеет никого. Я буду показывать вам все честно: подготовку, поездку, клинику, восстановление и результат», — заявила Швецова.
Without the resources to hire a recording studio, she used whatever equipment came to hand.